ShaderPipeline

ShaderPipeline

A rendering enhancement mod that replaces Minecraft's OpenGL rendering pipeline with Vulkan-based shaders. Features automatic GLSL-to-SPIR-V shader transpilation, allowing users to load traditional OpenGL shaderpacks and run them through a Vulkan rendering pipeline. Includes a shader selection GUI, live shader reloading, configurable performance settings, and compatibility layers for existing shader formats. Provides significant performance improvements through Vulkan's modern API design.

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