Nishk4rshDeathmessage
About
A Paper *.21+ plugin that replaces global death message broadcasts with proximity-based ones. Death messages are only sent to players within a configurable block radius in the same world as the deceased. Features a /deathmessage <radius> command (permission: nishk4rshdeathmessage.admin) to update the radius live without restarts. Optimized using distanceSquared and world-scoped player iteration. Uses the modern Adventure API for component handling.