HitColor

HitColor

A client-side Fabric *.21.4 mod that turns hit entities fully red when they take damage. Uses RenderSystem.setShaderColor to tint the entire entity render — body, armor, and held items — without any HUD/screen flash. Works on Mojo launcher (Android Java) since it avoids overlay shaders and uses vertex color multiplication instead, which is compatible with OpenGL ES.

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