BountySystem

BountySystem

A comprehensive bounty system where every player has a persistent bounty value displayed above their head. When a player ***** another player, they steal 5% of the victim's bounty. Server operators can freely adjust bounty values using commands. Only direct PvP ***** trigger bounty transfers—deaths from environmental hazards, mobs, or natural causes leave bounties unchanged. Bounty values are stored persistently and synced across the server.

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