GearVoltageSystem

GearVoltageSystem

Replaces vanilla redstone with a physics-based electrical/mechanical simulation. Continuous voltage (0-10,000+) flows through wires into gear networks with 6 tooth slots for pistons/players/conductors. Overcharge past 10,000 causes catastrophic failure. A spreading Corruption system (4 stages) infects wires/machines from mob contact, feedback loops, or overvoltage - cleaned with water, stabilizers, or grounding. Players can insert into gears to become temporary voltage sources (5min unlock, 10min overload risk). Includes a Mob ****** that drains mobs for resources at * voltage/sec with tiered filtering. Phase * delivers the core voltage/wire transmission network as the foundation for gears, feedback loops, and corruption in later phases.

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