ProtectionCurve
About
A Fabric mod that rewrites how protection-family enchantments (Protection, Fire Protection, Blast Protection, Projectile Protection, Feather Falling) reduce incoming damage. Replaces vanilla's linear 25-point-cap formula with a hyperbolic diminishing-returns curve: reduction = protectionFactor / (protectionFactor + 10). Low enchant levels still meaningfully reduce damage, but reduction asymptotically approaches (never reaches) 100%, removing the flat damage-immunity ceiling vanilla allows at high enchant stacking while keeping early levels impactful.