OreSim
About
A client-side Fabric mod that simulates Minecraft ore generation from a world seed and visualizes predicted ore positions in-world. Given a seed, the mod re-runs vanilla-***** ore placement algorithms locally and highlights where ores are expected to generate using colored wireframe boxes. Features include toggleable ore types, configurable render distance and opacity, auto-detect of world seed, and threaded simulation to prevent lag. Uses simple ******-based persistence for all settings.