MannequinCamera

MannequinCamera

Locks every player's camera to a fixed third-person view, rendering a mannequin NPC with the player's own skin at ~3 ~3 ~3 relative to their position. Uses ProtocolLib to spawn a fake player entity via raw packets (AddPlayer, PlayerInfo, SetCamera) and continuously updates the NPC position as the player moves. Camera rotation is fully locked. Toggle with /mannequin enable|disable.

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