VelocitySync

VelocitySync

A comprehensive cross-server synchronization system for Velocity networks. Syncs player inventories, ender chests, armor, potion effects, *****, deaths, and chat across all backend servers. Features *** commands with countdown timers, cross-server spawn teleportation, and map/item art synchronization. Uses Redis for real-time data transfer and MySQL for persistent storage. Includes both proxy-side and backend server plugins for seamless integration.

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