UltraEngine
About
A next-generation Minecraft optimization engine for Paper *.21.x. Features a custom multi-threaded tick engine, async chunk pipeline, region-based threading, entity simulation layer, AI pathfinding rewrite, Netty-based packet engine, JVM runtime optimizer, distributed ticking foundation, and a full profiler/metrics system. Designed as a modular, production-grade engine extension with lock-free structures, CompletableFuture-driven async, and hot-reload configuration support.