CoreForge
About
A multi-threaded server optimization plugin that distributes safe parallelizable workloads (chunk analysis, mob-spawn candidate selection, entity inspection, heatmap generation) across all available CPU cores using a tuned worker pool. World mutations stay on the main thread via a scheduler bridge to remain Bukkit-safe. Includes async chunk pre-generation around players, smart entity culling, TPS monitoring, per-world tick budget distribution, and live performance diagnostics through the /coreforge command.