ProtectionCapSystem
About
A dynamic protection enchantment cap system where each player has a personal Protection cap (0-10, default 4) that applies to all Protection-type enchantments. Deaths reduce cap by *, ***** increase it, and zero-cap deaths result in bans. Includes Protection Fragments, Revival Orbs, Armor Upgrade Tokens, combat logging prevention, and complete cap enforcement across all enchanting methods including extended Protection X support.