KillTierSystem

KillTierSystem

A progression system that displays tier symbols on both sides of player nametags based on **** counts. Features six tiers from green sun to purple warning symbol, each unlocked every 50 *****. Higher tiers grant increased ****** damage and critical hit chances (starting at *%, increasing 5% per tier) with fire particle effects. Includes admin commands to manually set player tiers and automatic data persistence.

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