OptiKodariMesh

OptiKodariMesh

A Fabric client-side optimization mod for Minecraft *.21.11 that maximizes FPS by combining CPU-driven background entity culling with an advanced GPU mesh shading pipeline via **_mesh_shader and multi-draw indirect. Features entity FOV culling to pause out-of-view animations, adaptive particle reduction when FPS dips below 60, distant block entity animation throttling, and automatic GPU capability detection with graceful software fallback.</project_descriptionNow * have all the context needed. Let me create the complete project. *'ll create files in batches, starting with build system, then resources, then main codeNow * have all the info * need. Creating the complete project — 20 files total.

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